<character name="TEMPALTE Shadowrun 5 EN"><category name="General"><attribute name="Metatype" type="string" value="Norm"/><attribute name="Sex" type="string" value="♂"/><attribute name="Height (m)" type="float" value="1.85"/><attribute name="Weight (kg)" type="int" value="85"/><category name="Reputation"><attribute name="Street Cred" type="int" value="0"/><attribute name="Notoriety" type="int" value="0"/><attribute name="Public Awareness" type="int" value="0"/></category><category name="Karma"><attribute name="current" type="int" value="0"/><attribute name="total" type="int" value="0"/></category></category><category name="Qualities"><attribute name="Socieal chameleon" type="int" value="11"/><attribute name="Codex" type="int" value="-15"/></category><category name="Damage Monitor"><attribute name="Stun Damage" type="int" value="5" apiname="stun_damage_current"><attribute name="max" type="calcint" value="8 + (willpower/2)" round="up" apiname="stun_damage_max"/></attribute><attribute name="Physical Damage" type="int" value="0" apiname="physical_damage_current"><attribute name="max" type="calcint" value="8 + (body/2)" round="up" apiname="physical_damage_max"/></attribute></category><category name="Attribute"><attribute name="Body" type="calcint" value="body_unmod+0" round="up" apiname="konstitution body"><attribute name="unmodified" type="int" value="4" apiname="body_unmod"/></attribute><attribute name="Agility" type="calcint" value="agility_unmod+0" round="up" apiname="geschicklichkeit agility"><attribute name="unmodified" type="int" value="4" apiname="agility_unmod"/></attribute><attribute name="Reaction" type="calcint" value="reaction_unmod+0" round="up" apiname="reaktion reaction"><attribute name="unmodified" type="int" value="4" apiname="reaction_unmod"/></attribute><attribute name="Strength" type="calcint" value="strength_unmod+0" round="up" apiname="staerke strength"><attribute name="unmodified" type="int" value="4" 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type="calcint" value="reaction+intuition" round="up" apiname="verteidigung defense"/><attribute name="Composure" type="calcint" value="charisma + willpower" round="halfup" apiname="selbstbeherrschund composure"/><attribute name="Judge Intentions" type="calcint" value="charisma + intuition" round="halfup" apiname="menschenkenntnis judge_intentions"/><attribute name="Memory" type="calcint" value="logic + willpower" round="halfup" apiname="erinnerungsvermoegen erinnerung memory"/><attribute name="Lift/Carry" type="calcint" value="body + strength" round="halfup" apiname="heben tragen lifting carrying"/></category><category name="Skills"><category name="Agility"><attribute name="Pistols" type="int" value="3" apiname="pistols"/></category><category name="Body"><attribute name="Dive" type="int" value="1"/></category><category name="Reaction"><attribute name="Pilot Ground Vehicles" type="int" value="4"/></category><category name="Strength"><attribute name="Swimm" type="int" 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value="1"/></category><category name="Languages"><attribute name="English" type="string" value="M"/></category></category><category name="Spells"><category name="Invisibility"><attribute name="Type" type="string" value="M"/><attribute name="Duration" type="string" value="A"/><attribute name="Range" type="string" value="BF"/><attribute name="Drain" type="int" value="-2"/></category></category><category name="Adept Powers"><attribute name="Combat Sense (2)" type="float" value="0.5"/></category><category name="Combat Equipment"><category name="Armor"><item name="Armor jacket"><attribute name="Armor" type="int" value="12"/></item></category><category name="Meele Weapons"><item name="Telescope Bat"><attribute name="Attack Pool" type="calcint" value="agility-2" round="up" apiname="teleskope_bat"/><attribute name="Accuracy" type="int" value="5"/><attribute name="Range" type="int" value="1"/><attribute name="Damage" type="calcint" value="strength + 3" round="up"/><attribute name="Armor Piercing" type="int" value="0"/></item></category><category name="Ranged Weapons"><item name="Ares Predator V"><attribute name="Attack Pool" type="calcint" value="agility+pistols" round="up" apiname="predator"/><attribute name="Accuracy offline" type="int" value="5"/><attribute name="Accuracy wireless" type="int" value="7"/><attribute name="Damage" type="int" value="8"/><attribute name="Armor Piercing" type="int" value="-1"/><attribute name="Modes" type="string" value="HM"/><attribute name="Recoil Compensation" type="int" value="0"/><attribute name="Ammo" type="string" value="15(s)"><attribute name="loaded" type="int" value="15"/></attribute></item></category></category><category name="Cyberwear"><item name="Data Jack"/></category><category name="Cyberdecks"><item name="Hermes Chariot"><attribute name="Rating" type="int" value="2"/><attribute name="Programs" type="int" value="1"/></item></category><category name="Vehicles"><item name="Honda Spirit"><attribute name="Handling Road" type="int" value="3"/><attribute name="Handling Offraod" type="int" value="2"/><attribute name="Velocity" type="int" value="4"/><attribute name="Acceleration" type="int" value="2"/><attribute name="Body" type="int" value="8"/><attribute name="Armor" type="int" value="6"/><attribute name="Pilot" type="int" value="1"/><attribute name="Sensor" type="int" value="2"/><attribute name="Seats" type="int" value="2"/></item></category><category name="Other Gear"><item name="Hermes Ikon Comlink"><attribute name="Rating" type="int" value="5"/></item><item name="Cash (Euro)" quantity="1000"/></category><category name="Connections"><item name="Herr Schmidt (Fixer)"><attribute name="Loyality" type="int" value="1"/><attribute name="Rating" type="int" value="2"/><attribute name="Favors" type="int" value="0"/></item></category></character>
