<?xml version="1.0" encoding="UTF-8"?>
<character name="NewChar">
  <category name="General" x-cxc-uuid="497f622b9a22a382">
    <attribute name="Race" type="string" value="Marsian" x-cxc-uuid="706bbcfba1dda48c"/>
    <attribute name="Height (m)" type="float" value="0" x-cxc-uuid="ff22f15dbb0d48db"/>
    <attribute name="Weight (kg)" type="float" value="0" x-cxc-uuid="ef1b8a3faa2aeb0f"/>
    <attribute name="Bennies" type="int" value="2" x-cxc-uuid="14055a263ffb3d34" x-cxc-fast-edit="true" min="0" max="2"/>
    <attribute name="Advances" type="int" value="3" x-cxc-uuid="7626b077c35c2ae2"/>
    <attribute name="Rank" type="string" value="Novice" x-cxc-uuid="d8e4a3f430c16977" comment="| Advances | Rank |&lt;br /&gt;|:------------:|:-------:|&lt;br /&gt;| 0-3 | Novice |&lt;br /&gt;| 4-7 | Seasoned |&lt;br /&gt;| 8-11 | Veteran |&lt;br /&gt;| 12-15 | Heroic |&lt;br /&gt;| 16+ | Legendary |"/>
    <attribute name="Wild Dies" type="int" value="1" x-cxc-uuid="f404c9cbe0b9c86a" comment="1 for player characters and other Wild Cards, 0 for most NPCs" min="0" max="1" apiname="wild_dies "/>
  <attribute name="Initiative Cards" type="int" value="1" x-cxc-uuid="8e8534ab639f7bec" min="1" apiname="ini_cards "/></category>
  <category name="Status" x-cxc-uuid="b0f30845c91d71a0">
    <attribute name="Fatigue" type="int" value="0" x-cxc-uuid="e7efb360c6dda21d" min="-3" max="0" x-cxc-fast-edit="true" apiname="fatigue "/>
    <attribute name="Wounds" type="int" value="0" x-cxc-uuid="bc22f5982e8f64f6" min="-4" max="0" x-cxc-fast-edit="true" apiname="wounds "/>
    <attribute name="Power Points" type="int" value="15" x-cxc-uuid="3059c6955b89a350" min="0">
      <attribute name="current" type="int" value="15" x-cxc-uuid="e4a048aa30c67f3a" x-cxc-fast-edit="true" min="0" max="15"/>
    </attribute>
  </category>
  <category name="Attributes and Skills" x-cxc-uuid="d889a592a57c71ba" comment="Increase or decrease by two up to 12. The value represents the dice that you are going to use in a roll, i.e. 4 = 1D4.&lt;br /&gt;&lt;br /&gt;When icreasing above 12, increment by 1 so the formulas for Parry and Toughness still apply.">
    <attribute name="Agility" type="calcint" value="agility_buff+6" x-cxc-uuid="dab3aca8a8fd0452" apiname="agility  " round="down">
      <attribute name="Buff" type="int" apiname="agility_buff" value="0" x-cxc-fast-edit="true" x-cxc-uuid="551409c10fbba3ee"/><attribute name="Athletics" type="int" value="4" x-cxc-uuid="f41061b7c4e90c37"/>
      <attribute name="Fighting" type="int" value="4" x-cxc-uuid="6a030d5ee9c840f1" apiname="fighting  "/>
      <attribute name="Piloting" type="int" value="4" x-cxc-uuid="260de250cab99ae7"/><attribute name="Stealth" type="int" value="6" x-cxc-uuid="f10128fd73a4b49f"/>
    <attribute name="Shooting" type="int" value="4" x-cxc-uuid="f50716012d7a8432"/></attribute>
    <attribute name="Smarts" type="calcint" value="smarts_buff+8" x-cxc-uuid="72fa981ca68a2214" apiname="smarts  " round="down">
      <attribute name="Buff" type="int" apiname="smarts_buff" value="0" x-cxc-fast-edit="true" x-cxc-uuid="fda1d12845b6b9bf"/><attribute name="Common Knowledge" type="int" value="4" x-cxc-uuid="621684ac255567ef"/>
      <attribute name="Notice" type="int" value="8" x-cxc-uuid="81f960a0569cfdf8"/>
    <attribute name="Research" type="int" value="8" x-cxc-uuid="22389bab716da541"/></attribute>
    <attribute name="Spirit" type="calcint" value="spirit_buff + 10" x-cxc-uuid="9a22e170c6a1e49b" apiname="spirit  " round="down">
      <attribute name="Buff" type="int" apiname="spirit_buff " value="0" x-cxc-fast-edit="true" x-cxc-uuid="b47cc086ca2011b4"/><attribute name="Focus" type="int" value="6" x-cxc-uuid="da3ec2d8014e40f6"/><attribute name="Intimidation" type="int" value="8" x-cxc-uuid="3762ce4edb3a860f"/><attribute name="Persuasion" type="int" value="8" x-cxc-uuid="4b25d2d9afddb5ec"/>
    </attribute>
    <attribute name="Strength" type="calcint" value="strength_buff + 4" x-cxc-uuid="9c47323b79469b75" apiname="strength  " round="down"><attribute name="Buff" type="int" apiname="strength_buff" value="0" x-cxc-fast-edit="true" x-cxc-uuid="aee57f9a2daa621a"/></attribute>
    <attribute name="Vigor" type="calcint" value="vigor_buff + 4" x-cxc-uuid="8a3901142744d442" apiname="vigor  " round="down"><attribute name="Buff" type="int" apiname="vigor_buff" value="0" x-cxc-fast-edit="true" x-cxc-uuid="00356b2440af6c37"/></attribute>
  </category>
  <category name="Derived Statistics" x-cxc-uuid="4cf03bb2b280c0ea">
    <attribute name="Pace" type="int" value="6" x-cxc-uuid="d7d8f8174d7480d8"/>
    <attribute name="Parry" type="calcint" value="2+(fighting)/2" round="down" x-cxc-uuid="3a1c7f6e18b6717d"/>
    <attribute name="Size" type="int" value="0" x-cxc-uuid="80bff4b176903fd3"/>
    <attribute name="Toughness" type="calcint" value="2+(vigor/2)+armor" round="down" x-cxc-uuid="cd61165230f83daa"/>
    <attribute name="Armor" type="int" value="0" x-cxc-uuid="b03a092f51a4ebe7" apiname="armor " min="0" x-cxc-fast-edit="true"/>
  </category>
  <category name="Hindrances" x-cxc-uuid="55b8fef770ffced3">
    <attribute name="Secret" type="string" value="Major" x-cxc-uuid="e8595aab8389d87e" comment="Ist in Kontakt mit dem Protomolekül gekommen und hat dadurch kleinere Fähigkeiten erhalten.&lt;br /&gt;&lt;br /&gt;Wenn das raus kommt, möchte jeder sie sezieren."/>
  <attribute name="Bad Luck" type="string" value="Major" comment="Ein Bennie weniger" x-cxc-uuid="84da9bcdf9a157a4"/></category>
  <category name="Edges" x-cxc-uuid="b52b6acf3714c89d">
    <item name="Arcane Background (Gifted)" x-cxc-uuid="c4b642c3812bf2fb" quantity="1"/>
  <item name="Investigator" quantity="1" comment="+2 for Notice or Research while searching through materials and other people's stuff" x-cxc-uuid="838d844f04ae0e62"/><item name="New Power" quantity="1" x-cxc-uuid="6b95c097445e24ae"/></category>
  <category name="Powers" x-cxc-uuid="8f581ee3f58f6b20">
    <category name="Environmental Protection" x-cxc-uuid="fb55034a52a90389" comment="Environmental protection allows the target&lt;br /&gt;to breathe, speak, and move at his normal&lt;br /&gt;Pace in an otherwise fatal environment.&lt;br /&gt;It protects him against intense heat, cold,&lt;br /&gt;radiation, atmospheric or fluid pressure, and&lt;br /&gt;lack of oxygen.">
      <attribute name="Power Points" type="int" value="2" x-cxc-uuid="5170543bd854ac66"/>
      <attribute name="Range" type="string" value="Smarts" x-cxc-uuid="422d8288518d513b"/>
      <attribute name="Duration" type="string" value="One Hour" x-cxc-uuid="083cbd9ddeb9609e"/>
      <attribute name="Trappings" type="string" value="Slight blue glimm" x-cxc-uuid="30f5c5fc839f0bff"/>
    </category>
  <category name="Stun" comment="Target must make a Vigor roll (-2 if caster had a raise) or is stunned.&lt;br /&gt;&lt;br /&gt;Stunned characters cannot act unless they pass a Vigor roll. After that they are still vulnerable until after the end of their next turn." x-cxc-uuid="4271a3283beaaa42"><attribute name="Power Points" type="int" value="2" x-cxc-uuid="c1324adeefcaa3a8"/><attribute name="Range" type="string" value="Smarts" x-cxc-uuid="03d723b36f839a30"/><attribute name="Duration" type="string" value="Instant" x-cxc-uuid="8459e9d78968b4a7"/><attribute name="Trappings" type="string" value="Victims eyes glow blue" x-cxc-uuid="89eae7e864b2f757"/></category><category name="Mind reading" comment="If opposed roll vs the target's Smarts is successful, one truthful answer is gained from the subject.&lt;br /&gt;&lt;br /&gt;Subject know about the intrusion unless the test is passed with a raise." x-cxc-uuid="c93116d6569a9ca0"><attribute name="Power Points" type="int" value="2" x-cxc-uuid="4d555d4d70f19a1a"/><attribute name="Range" type="string" value="Smarts" x-cxc-uuid="66a145deaf97cc66"/><attribute name="Duration" type="string" value="Instant" x-cxc-uuid="939259e77802d21d"/><attribute name="Trappings" type="string" value=" " x-cxc-uuid="9636f57da36232e6"/></category></category>
  <category name="Weapons" x-cxc-uuid="3c42e2a8706eb473">
    
    <item name="Heavy Pistol" x-cxc-uuid="cdbae6116b3bfcfc" quantity="1">
      <attribute name="Range Short" type="int" value="12" x-cxc-uuid="569b40c4663be466"/>
      <attribute name="Range Long" type="int" value="24" x-cxc-uuid="c4f636ce3002220a"/>
      <attribute name="Range Medium" type="int" value="48" x-cxc-uuid="107a8b9d8651c951"/>
      <attribute name="Damage" type="string" value="2d6+1" x-cxc-uuid="17b20c81c9b85181"/>
      <attribute name="Armor Piercing" type="int" value="4" x-cxc-uuid="18e2d503f06a1008"/>
      <attribute name="Rate Of Fire" type="int" value="1" x-cxc-uuid="5d2c49b2767978e2"/>
      <attribute name="Shots" type="int" value="12" x-cxc-uuid="ce9c5bc495bc0ecc">
        <attribute name="current" type="int" value="12" x-cxc-uuid="69e8a1a7347860e3"/>
      </attribute>
      <attribute name="Minimum Strength" type="int" value="4" x-cxc-uuid="90a534a3c68b7b6c"/>
      <attribute name="Weight" type="int" value="4" x-cxc-uuid="d1275dbc8d8f6382"/>
    </item>
  </category>
  <category name="Gear" x-cxc-uuid="7026ff271f6859be">
    <item name="Money" x-cxc-uuid="56fe748237b67ee6" quantity="100"/>
  </category>
</character>

