Weapon & Armor Proficiencies
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows; Saving Throws: Constitution, Charisma Skills: Choose two from Arcana, Deception, Insight, Intimidation, Persuasion, and ReligionWeapons: Daggers, darts, slings, quarterstaffs, light crossbows; Saving Throws: Constitution, Charisma Skills: Arcana, Persuasion