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Thalai Rootsmasher Anakalathai

A Dungeons & Dragons 5 character by

Barbar Wurf 1: 18 Stärke Wurf 2: 9 Intelligenz Wurf 3: 15 Kon Wurf 4: 8 Cha Wurf 5: 14 Wurf 6: 14 Outlander Origin: 7 Trait: 4 Ideal: 3 Bond: 2 Flaw: 5

Character

Race
Goliath
Level
3
Experience points
1415
Class
Barbarian
Hit Dice
3d12
Alignment
Lawful neutral
Weapon & Armor Proficiencies
Light armor, medium armor, shields, Simple weapons, martial weapons

Status

Hit points
20
maximum
38
temporary
0
Death Throw Hits
0
Death Throw Fails
0
Armor Class
15
Speed
30
Inspiration
0
Rage
2
Maximal
3
Stoneskin
1

Features & Traits

Rage

Comment for example feature

Spirit Seeker

Beast Sense und Speak with Animals als Ritual

Stone’s Endurance

You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Mountain Born

You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master’s Guide.

Unarmored Defence

While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.

Bear Totem

Totem Spirit

Während Rage resitence gegen alles außer Tiernahrung... Ähh, psychic...

Wanderer

Skills

Acrobatics
2
Animal Handling
2
Arcana
-1
Athletics
Deception
-1
History
-1
Insight
2
Intimidation
-1
Investigation
-1
Medicine
2
Nature
Perception
Performance
-1
Persuation
-1
Religion
-1
Sleight of Hand
2
Stealth
2
Survival

Attacks

Unarmed
7
Damage
str+1
Damage Type
bludgeoning
Greataxe
7
Damage
1d12
Damage Type
slashing
Greatsword
7
Damage
2d6
Damage Type
slashing
Longsword (masterfully)
8
Damage
1d8
Damage Type
slashing
Handaxe
7
Damage
1d6
Damage Type
slashing
Range
20/ 60
Spear

Thrown, Versatile

7
Damage
1d6/ 1d8
Damage Type
piercing
Range
20/ 60
Javelins
7
Damage
1d6
Damage Type
piercing
Range
30/ 120
Crossbow, heavy

heavy, loading, two-handed

4
Damage
1d10
Damage Type
piercing
Bolzen
67
Range
100/ 400
Longbow

ammunition, heavy, two-handed

4
Damage
1d8
Damage Type
piercing
Bolzen
0
Range
150/ 600

Spells

Rituale

Beast Sense

PHB p 217

Casting Time
1 action + 10 Minuten
Range
Touch
Components
S
Duration
Concentration Up to 1 hour

Speaking with Animals

PHB p 277

Casting Time
1 action + 10 Minuten
Range
Self
Components
V, S
Duration
10 Minuten

Gear

Wallet

Copper
Silver : 133
Gold : 15

Trophäensammlung

Bein einer Giant Wolf Spider
Ettercap Klaue
Fell eines Hell Hounds
Fell eines Worgs
Kruthiczahn
Mandibel einer Giant Wolf Spider
Ohr eines Goblins
Ohr eines Hobgoblins
Ohr eines Hell Hounds
Ohr eines Tieflings
Ohr eines Worgs
Schwarzer Stein aus Vogelscheuche
Zahn eines Hell Hounds

Verbrauchsgegenstände

Ettercap Gift

Waffengift, 1d8 Schaden, wenn vergiftet (Con AC 11): 1 min 1d8 Giftschaden, disadvantge

Ettercap Netzsack

Wurfwaffe, einmalig verbrauch, erzeugt Netzzauber

Explorer Pack

Rationen : 11
Hunting Trap
Schwarzer Stein aus Vogelscheuche
Goblin Ohr : 6
Traveler's Clothes
Googles of Nightvision
Langschwerter (masterfuly forges) : 7
kleinere Wertgegenstände

Wert: 29 Gold

Hell Hound Zähne

nicht Teil der Trophäen

: 2
Angeknabberte Knochenfigürchen

Aus Session 7

: 3
Dark Mantle Tentakel

Peitsche, klebt für 1w4 Runden an den Wänden, mehrfach, 25 Gold pro Stück

: 4