Barbar Wurf 1: 18 Stärke Wurf 2: 9 Intelligenz Wurf 3: 15 Kon Wurf 4: 8 Cha Wurf 5: 14 Wurf 6: 14 Outlander Origin: 7 Trait: 4 Ideal: 3 Bond: 2 Flaw: 5
While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master’s Guide.
Wert (insgesamt): 12 Gold
Wert (insgesamt): 8 Gold
Wurfwaffe, einmalig verbrauch, erzeugt Netzzauber
Wert 15 Gold, auch als improvisierte Dolche verwendbar
Waffengift, 1d8 Schaden, wenn vergiftet (Con AC 11): 1 min 1d8 Giftschaden, disadvantge
Comment for example feature