Berlin anarchist street punk who happens to be a KI adept.
When confronted directly with the police: cannot take any actions for (5 - hits in composure test) combat rounds.
-2 dice when socially interacting with unknown persons or connections with loyality <= 3
Cannot improvise on scientific knowledge skills. May have to do extra dice rolls to for tasks that normal characters do not have to roll for.
+1 die for damage resistance
10% off on weapons when buying using this connection. +2 dice for the availability roll.
Sell for Loyality*7% instead of normal 5%.
Becomes a Beserk for 3 - (successes from Charisma+Willpower) combat turn when physical damage is inflicted upon him. He then attacks his enemies without concerning his own safety,
Use your comlink's rating if you do not use a cyber deck
Use your comlink's rating if you do not use a cyber deck
(Logic+Intuition)*2 free Karma to spend here.
Delete if your character is not a KI adept
Unarmed attacks cause physical damage.
Free by Mentor Spirit: Shark
-4 dice on hearing the character move -2 dice on tracking the character
Can run straight up a wall for (Running + Strength [Magic]) meters per action. Needs somewhere to step/hold after each action.
Can always make a perception check before an ambush. If check yield hits, the character is not surprised by the ambush.
Reduce when buying life modules