Trademark Weapon Dagger
Rules
Balanced, Concelable, Dirty, Damage 0, Light, Melee, Precise Melee, Short, thrown Missile
Qualities
Distracting Feature (Flat square tip), Dwarven made
Trademark Outfit Leather Armor
Qualities
Generic, Human Make (Styled like a trench coat), shoddy
Equipment, Consumables, Loot
Buckler (Block any melee)
Walking Lab (Allows Alchemy anywhere)
Damage 0, Fired Missile Ranged, Two-handed