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Khraz'sh

A Dungeons & Dragons 3.5 character by

gender: male

Age: unknown

Height: 2,30, Weight: unknown

Looks: oink! <3

Character

Alignment
chaotic good
Race
Half-Orc
Experience Points
108500
Class 1
Barbarian
level (class 1)
15
Hit Die
1d12
Hit Points
156
Hit Point Maximum
156
Additional via Rage
45
Maximum additional via Rage
45
Inspiration
1

Skills

Appraise
0
Balance

Class Skill (Barbarian)

4
Bluff
0
Climb

Class Skill (Barbarian)

11
Concentration

Class Skill (Barbarian)

4
Decipher Script
0
Diplomacy
0
Disable Device

Class Skill (Barbarian)

2
Disguise
0
Escape Artist
2
Forgery
0
Gather Information
0
Handle Animal
0
Heal
4
Hide
2
Intimidate

Class Skill (Barbarian)

15
Jump

Class Skill (Barbarian)

8
Listen

Class Skill (Barbarian)

14
Move Silently

Class Skill (Barbarian)

2
Open Lock
2
Ride
2
Search

Class Skill (Barbarian)

5
Sense Motive
4
Sleight of Hand
2
Spellcraft
0
Spot

Class Skill (Barbarian)

9
Survival
4
Swim
6
Tumble

Class Skill (Barbarian)

7
Use Magic Device
0
Use Rope

Class Skill (Barbarian)

2

Crafts, Knowledge, Perform & Profession

none existent
0

Languages, Proficiencies & Feats

Languages

Common
Orc

Proficiencies

Armor:
light, medium
Weapons:
simple, martial, light shields, heavy shields

Feats

Racial Traits

Darkvision

See in the dark up to 60 ft. (black and white only)

Orc Blood

For all effects related to race, a half-orc is considered an orc. (e.g. vulnerabilities to special effects, that only affect orcs or items, usable only by orcs)

Class Features (Barbarian)

Literacy

Khraz'sh has spend 2 skill points to gain the ability to read and write all languages he is able to speak

Fast movement

+10 ft. land speed, when wearing medium or lighter armor and not carrying a heavy load

Rage, times per day

Greater Rage+indomitable will: +6 STR, +6 CON, +7 will-save, -2 on AC

rage lasts 3 + (improved) CON-modifier; may be ended prematurely; on end becomes fatigued until the end of the encounter (-2 STR, -2 DEX, can't charge or run)

: 4
Uncanny Dodge

retain DEX-bonus on AC, even if flat-footed or struck by invisible attackers; however the barbarian still loses it, if fully immobilized

Trap Sense, bonus:

Bonus on reflex-saving and AC against attacks by traps

: 5
Improved uncanny Dodge

can not be flanked (unless attacker is at least 4 levels higher) and can react to opponents on every side of the character

Damage Reduction

substract damage reduction from damage that is dealt from a weapon or natural attack

: 3
Indomitable will

additional +4 on will-saving while in a rage (stacks with every other source)

Miscellaneous Feats

Endurance

capable of amazing feats of stamina: +4 on appropiate checks (e.g. swim, running, forced march, holding breath, suffocation, starvation or thirst, fortitude-saving against hot or warm environment)

Ligthning Reflexes

faster reflexes than normal (+2 on all reflex-saving)

Power Attack

substract a number from all melee-attacks in that round and add the same number to all melee-damage; special: add twice the number, if the weapon is two-handed

Improved Overrun

skilled at knocking down opponents (targets may not choose to avoid you and +4 on STR-check to knock down opponents)

Improved Critical (Greataxe)

thread-range for criticals of chosen weapon type is doubled (20 becomes 19-20, 19-20 becomes 17-20)

Weapon Focus (Greataxe)

gain +1 on all attack rolls with the chosen weapon type

Combat Statistics

Saving Throws

Armor Class

Flat-footed AC

DEX-Bonus only added, if attacker is not 4 levels higher than the character (uncanny dodge)

32
Speed

30, if wearing medium or heavier armor and carrying a heavy burden

40
Grapple Modifier
21

Greataxe +3 (Melee)

Greataxe Attack Bonus

additional bonus because of weapon focus

25
Greataxe Critical
19-20, x3
Greataxe Damage

nur 1d12 + 9 (+ 3) wird bei crit verdreifacht

1d12 + 9 (+ 3) + 2d6
Greataxe Damage Type(s)
slashing, acid, lightning

Marlons Zweihänder +3 (Melee)

Zweihänder Critical
19-20, x2
Zweihänder Damage

nur 2d6 + 9 (+ 3) wird bei crit verdoppelt

2d6 + 9 (+ 3)
Zweihänder Damage Type(s)

note special attributes of weapon here

slashing

Ragnars Mace of Smiting +1 (Melee)

Weapon Modifier

turns to +3 against constructs

1
Mace Critical
20, x2
Mace Damage

nur 1d8 + 7 + 3) wird bei crit verdoppelt; 2d6 wirken nur bei Konstrukten; ignoriert Damage Reduction von Konstrukten komplett

1d8 + 7 (+ 3) + 2d6
Mace Damage Type(s)
bludgeoning

Gear

Wallet

Platinum
0
Gold
1000
Silver
0
Copper
0
Hand voll Edelsteine (Händler 13)

Gear

Bagpack/Container/etc.

Kleine Trommel
Siebenmeilenstiefel?
unbekannte Quelle für "fire resistance"

ignore 20 fire-damage

ein Bein als Auto-Mail

brauch Instandhaltung

Furchtbann-Trank : 2
Trank "Protection of Universal Elements"

120 Elementarschaden werden abgefangen

Geschenk von Myrkul (Gott des Todes)

einmalig bei Tod sofort wieder auferstehen

Items worn on Person

Winged shield +3

Shield-AC: 2+3

grants shield-AC-bonus without using a hand (flying and defending by itself)

Head

Dummy-Item on head

description

Eyes

Dummy-Item on eye-slot

description

Neck

Dummy-Item around neck

description

Shoulders

Dummy-Item on shoulders

description

Arms/Wrists

Dummy-Item around arms/wrists

description

Hands

Dummy-Item on hands

description

Rings

Dummy-Ring 1

description

Dummy-Ring 2

description

Body

Mythril Fullplate of Speed +4

Fullplate AC: 8+4, max DEX +3, check penalty -4

10x/day "Haste" für eine Runde

(+ 1 extra attack if using "full attack", + 1 on attack rolls, + 1 dodge on AC, + 1 on reflex-saving, + 30 speed)

Torso

Dummy-Item on torso

description

Waist

Dummy-Item around waist

description

Feet

Dummy-Item on feet

description